UI/UX Design

  1. User Research & Empathy
    Understand the user’s needs before designing.
  2. Information Architecture
    Organize content logically and accessibly.
  3. Wireframing
    Low-fidelity layouts for structure and flow.
  4. Prototyping
    Interactive mockups for testing ideas.
  5. Microinteractions
    Subtle feedback through animations and behaviors.
  6. Consistency & Design Systems
    Reusable components and guidelines (think Material Design).
  7. Usability Heuristics
    Jakob Nielsen’s 10 principles are key.
  8. Accessibility Design
    Design for all users, regardless of ability.
  9. Design Handoff & Dev Collaboration
    Tools like Figma > Dev, specs, and redlines.
  10. User Testing & Feedback Loops
    Iterate based on real-world use.